Ranger Spell List

Key

C - Concentration
R - Ritual Spell
(C) - Expensive Component
(C*) - Expensive Component Consumed

1st Level

Name School Casting Time Range Components Duration
Alarm Abjuration 1 minute or R 30 feet V, S, M 8 hours
Animal Friendship Enchantment Action 30 feet V, S, M 24 hours
Cure Wounds Abjuration Action Touch V, S Instantaneous
Detect Magic Divination Action or R Self V, S C, up to 10 minutes
Detect Poison and Disease Divination Action or R Self V, S, M C, up to 10 minutes
Ensnaring Strike Conjuration Bonus Action(*) Self V C, up to 1 minute
Entangle Conjuration Action 90 feet V, S C, up to 1 minute
Fog Cloud Conjuration Action 120 feet V, S C up to 1 hour
Goodberry Conjuration Action Self V, S, M 24 hours
Hail of Thorns Conjuration Bonus Action(*) Self V Instantaneous
Hunter's Mark Divination Bonus Action 90 feet V C, up to 1 hour
Jump Transmutation Bonus Action Touch V, S, M 1 minute
Longstrider Transmutation Action Touch V, S, M 1 hour
Speak with Animals Divination Action or R Self V, S 10 minutes

2nd Level

Name School Casting Time Range Components Duration
Aid Abjuration Action 30 feet V, S, M 8 hours
Animal Messenger Enchantment Action or R 30 feet V, S, M 24 Hours
Barkskin Transmutation Bonus Action Touch V, S, M 1 hour
Beast Sense Divination Action or R Touch S C, up to 1 hour
Cordon Of Arrows Transmutation Action Touch V, S, M 8 hours
Darkvision Transmutation Action Touch V, S, M 8 hours
Enhance Ability Transmutation Action Touch V, S, M C, up to 1 hour
Find Traps Divination Action 120 feet V, S Instantaneous
Gust of Wind Evocation Action Self V, S, M C, up to 1 minute
Lesser Restoration Abjuration Bonus Action Touch V, S Instantaneous
Locate Animals or Plants Divination Action or R Self V, S, M Instantaneous
Locate Object Divination Action Self V, S, M C, up to 10 minutes
Magic Weapon Transmutation Bonus Action Touch V, S 1 hour
Pass without Trace Abjuration Action Self V, S, M C, up to 1 hour
Protection from Poison Abjuration Action Touch V, S 1 hour
Silence Illusion Action or R 120 feet V, S C, up to 10 minutes
Spike Growth Transmutation Action 150 feet V, S, M C, up to 10 minutes
Summon Beast Conjuration Action 90 feet V, S, M(C) C, up to 1 hour

3rd Level

Name School Casting Time Range Components Duration
Conjure Animals Conjuration Action 60 feet V, S C, up to 10 minutes
Conjure Barrage Conjuration Action Self V, S, M(C) Instantaneous
Daylight Evocation Action 60 feet V, S 1 hour
Dispel Magic Abjuration Action 120 feet V, S Instantaneous
Elemental Weapon Transmutation Action Touch V, S C, up to 1 hour
Lightning Arrow Transmutation Bonus Action(*) Self V, S Instantaneous
Meld into Stone Transmutation Action or R Touch V, S 8 hours
Nondetection Abjuration Action Touch V, S, M(C*) 8 hours
Plant Growth Transmutation Action (Overgrowth) or 8 hours (Enrichment) 150 feet V, S Instantaneous
Protection from Energy Abjuration Action Touch V, S C, up to 1 hour
Revivify Necromancy Action Touch V, S, M(C*) Instantaneous
Speak with Plants Transmutation Action Self V, S 10 minutes
Summon Fey Conjuration Action 90 feet V, S, M(C) C, up to 1 hour
Water Breathing Transmutation Action or R 30 feet V, S, M 24 hours
Water Walk Transmutation Action or R 30 feet V, S, M 1 hour
Wind Wall Evocation Action 120 feet V, S, M C

4th Level

Name School Casting Time Range Components Duration
Conjure Woodland Beings Conjuration Action Self V, S C, up to 10 minutes
Dominate Beast Enchantment Action 60 feet V, S C, up to 1 minute
Freedom of Movement Abjuration Action Touch V, S, M 1 hour
Grasping Vine Conjuration Bonus Action 60 feet V, S C, up to 1 minute
Locate Creature Divination Action Self V, S, M C, up to 1 hour
Stoneskin Transmutation Action Touch V, S, M(C*) C, up to 1 hour
Summon Elemental Conjuration Action 90 feet V, S, M(C) C, up to 1 hour

5th Level

Name School Casting Time Range Components Duration
Commune With Nature Divination 1 minute or R Self V, S Instantaneous
Conjure Volley Conjuration Action 150 feet V, S, M(C) Instantaneous
Greater Restoration Abjuration Action Touch V, S, M(C*) Instantaneous
Steel Wind Strike Conjuration Action 30 feet S, M Instantaneous
Swift Quiver Transmutation Bonus Action Self V, S, M C, up to 1 minute
Tree Stride Conjuration Action Self V, S C, up to 1 minute