Assassin

Source: Player's Handbook (2024)

Practice the Grim Art of Death

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An Assassin's training focuses on using stealth, poison, and disguise to eliminate foes with deadly efficiency. While some Rogues who follow this path are hired killers, spies, or bounty hunters, the capabilities of this subclass are equally useful for adventurers facing a variety of monstrous enemies.

Level 3: Assassinate

You're adept at ambushing a target, granting you the following benefits.

Level 3: Assassin's Tools

You gain a Disguise Kit and a Poisoner's Kit, and you have proficiency with them.

Level 9: Infiltration Expertise

You are an expert at the following techniques that aid your infiltrations.

Level 13: Envenom Weapons

When you use the Poison option of your Cunning Strike, the target also takes 2d6 Poison damage whenever it fails the saving throw. This damage ignores Resistance to Poison damage.

Level 17: Death Strike

When you hit with your Sneak Attack on the first round of a combat, the target must succeed on a Constitution saving throw (DC 8 plus your Dexterity modifier and Proficiency Bonus), or the attack's damage is doubled against the target.